The Scrum Master is that figure who supports the team, defining the direction of the process. But a good Scrum Master has the ability to change many guises fluidly, adapting to the needs of the people involved: the "8 hats" of a Scrum Master.
Read post Read postA great Product Owner does not just filter between stakeholders' demands and team's needs, but stands out by employing those elements that increase its effectiveness, even if the context might interfere. In Agile Reloaded we experienced five "superpowers" that make a PO great.
Read post Read postKPIs means “Key Performance Indicators”, a quantitative measure that assesses how a company is achieving progress in their performances. The article is an overview of this tool and its advantages. Then, we deepen risks and common errors of KPIs.
Read post Read post"Antipatterns are common solutions to common problems where the solution is ineffective and may result in undesired consequences". In Product Ownership contexts we can identify two antipatterns; but how can we solve or avoid these dynamics?
Read post Read postIn companies who are facing with the Agile methods for the first time and towards new organisational models team-centered and focused on people empowerment, a question often arises: “How to integrate this new vision with the existing one?”
Read post Read postOKRs are a framework and organisational tool that facilitates the alignment and sharing of the strategy at different organisational levels. But what are they? How to use them? Why are they important?
Read post Read postAn exploratory journey through methods and exercises for building a stimulating environment, enhancing skills, sharing XP principles and practices and the technical tools for working together.
Read post Read post#play14 is the international serious gaming event. Let's go over its history, values and format together. We relive the Italian editions with some of the games we played together.
Read post Read postA team can learn (also) by doing: but what you do and how you do it, influences the team much more than how much and how you do it. Here is a reflection on ways and levels of learning during the course of a project or product development.
Read post Read postWhen we talk about a product we have to consider the whole life cycle. The product is the object that generates value for the customer. Project delivery, on the other hand, is only one element within it. Let us understand together why it is essential today to focus on products rather than projects.
Read post Read post"Towards Agile" is the workshop for managers that recounts the birth of Agile and its operational development up to the present day. It is an opportunity to highlight the benefits of this methodology, clarify its function, explain what it consists of and its evolution, to leave a concrete product in the hands of the client.
Read post Read postA transformation and, more generally, any consultancy work with a client requires an approach that respects the environment. The following article looks at assessment, the Agile Reloaded approach and two real case studies.
Read post Read postMob programming is the practice of software development that allows teams to work together on the same task at the same time, place and with a single computer. How does it work? What are the objectives, advantages and criticalities?
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